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For game teams

Mount the build. Test every platform.

Art drops and nightly builds shouldn’t need a cloud detour. Wormhole mounts your build machine or art share as a drive—Mac, Windows, Linux—with a join code.

The pain you already know

If this sounds familiar, Wormhole was built for your desk.

Builds are huge, sync is slow

Copying a multi-GB build through the cloud burns CI minutes and patience.

Perforce is overkill for assets

You want a live share, not a VCS ceremony for texture packs.

Cross-platform friction

Art on Mac, build on Windows, QA on Linux—cloud folders fight all three.

What changes with Wormhole

Share a code. Mount the folder. Keep working.

Mount build output

QA mounts the CI artifact folder and runs the binary without a second download.

Asset mesh, not zip spam

Content-addressed chunks mean peers that already have a blob serve it.

CLI + GUI

wormhole host / wormhole mount for pipelines; desktop app for artists.

Also built for

Same product. Different desks. Pick your lane.

Mount the folder. Skip the upload.

Free core. Open source. End-to-end encrypted.